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Political World Module 1: Auto-Assignment

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NPC Political Trait Assignment

🗳️ One of the Seven Political Traits are assigned to each NPC Sims when the game loads based on:

  • The world they live in – Some worlds naturally lean toward specific ideologies (e.g., eco-friendly worlds are more likely to produce Environmentalists).
  • Their existing traits – Sims with traits like Hot-Headed, Good, Materialistic, etc., are matched with the political ideology they best align with.
Behind the Scenes: Which Political Beliefs Dominate Each World?
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Each world in The Sims 4 has its own vibe, some are peaceful and eco-focused, others are traditional, vibrant, rebellious, or mysterious. These unique vibes are used as the foundation for the mod’s auto-assignment system, which gives each world a political “majority.”

👉 This system is based on probability.
Not every Sim in a world will share the same political trait, but certain political beliefs are more likely to appear in that world based on its attributed political trait and the individual Sim’s personality traits (like Outgoing, Loner, Good, Hot-Headed, etc). It’s all dynamic, so your game won’t feel copy-pasted!

✍️ Still Evolving! – This isn’t set in stone, I’m always open to your feedback 🙌

lluminati NPCs Trait Assignment

🕵️‍♂️ Illuminati Traits are assigned auto-assigned to NPC sims much more selectively:

  • Only a small percentage of Sims will qualify.
  • Sims must be wealthy – Household net worth must be above §350,000.
  • And have certain traits – Such as Evil or other suspicious, power-hungry characteristics 👀
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Installation Requirements

✅ What to do: Install one, both, or neither. If you don’t want auto-assign functionality, simply delete both files

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